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Gabriel Heiser's Portfolio


Current Project:

Escapism

Solo Developer

Description: Narrative puzzle-horror game made in Unity with C#

Highlights:

  • Branching dialog system with unique reactions to changes in the environment
  • Object-Oriented puzzle system featuring unique puzzles with randomized answers
  • Self-made pixel art, animations, music, and sound effects

Images:

An in game character and a text box containing the words press space to continue dialog
An in game character and a text box containing the words press space to continue dialog The player completing an in game map type puzzle The player completing an in game slider type puzzle

Previous projects:

Project M.O.R.Z.

Multiple Developers

Description: Top down action-shooter game made in Gamemaker studio

My Contributions:

  • Artwork and Sprite design
  • Player movement and actions
  • Player weapons and weapon behavior
  • Tech tree design and function
  • Shooter enemy bahavior
  • Enemy reposition bahavior

Images:

An in game character and a text box containing the words press space to continue dialog
An in game character and a text box containing the words press space to continue dialog The player completing an in game map type puzzle The player completing an in game slider type puzzle